All files / games/roguelike/src/game/screens factory.ts

100% Statements 19/19
100% Branches 5/5
100% Functions 1/1
100% Lines 19/19

Press n or j to go to the next uncovered block, b, p or k for the previous block.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 488x   8x     8x 8x             8x       19x   1x 1x   1x 1x   1x 1x           1x 1x   1x 1x     16x 16x       19x      
import { CellularMapGenerator, GameMap } from "jga-games-maps";
 
import { AbstractFactory } from "jga-patterns-factory";
import { Engine } from "jga-games-engine";
import { ScreenInterface } from "jga-games-screens";
import { TileFactory } from "jga-games-tiles";
import { LoseScreen, PlayScreen, StartScreen, WinScreen } from "../index";
 
export interface ScreenFactoryCreateParamsInterface {
    type: string;
    engine: Engine;
}
 
export class ScreenFactory extends AbstractFactory<ScreenInterface, ScreenFactoryCreateParamsInterface> {
    public create(params: ScreenFactoryCreateParamsInterface): ScreenInterface {
        let screen: ScreenInterface;
 
        switch (params.type) {
            case "lose":
                screen = new LoseScreen(params.engine);
                break;
            case "play":
                const mapWidth = 80;
                const mapHeight = 60;
 
                const generator = new CellularMapGenerator(mapWidth, mapHeight, new TileFactory());
                const map = new GameMap({
                    generator,
                    height: mapHeight,
                    width: mapWidth,
                });
 
                screen = new PlayScreen(params.engine, map);
                break;
            case "win":
                screen = new WinScreen(params.engine);
                break;
            case "start":
            default: {
                screen = new StartScreen(params.engine);
                break;
            }
        }
 
        return screen;
    }
}