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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | 8x 8x 8x 8x 8x 21x 1x 1x 6x 6x 6x 6x 8x 8x 21x 6x 6x 6x 6x | import { CellularMapGenerator, GameMap } from "jga-games-maps";
import { AbstractFactory } from "jga-patterns-factory";
import { Engine } from "jga-games-engine";
import { ScreenInterface } from "jga-games-screens";
import { TileFactory } from "jga-games-tiles";
import { LoseScreen, PlayScreen, StartScreen, WinScreen } from "../index";
export interface ScreenFactoryCreateParamsInterface {
type: string;
engine: Engine;
}
export class ScreenFactory extends AbstractFactory<ScreenInterface, ScreenFactoryCreateParamsInterface> {
public create(params: ScreenFactoryCreateParamsInterface): ScreenInterface {
let screen: ScreenInterface;
switch (params.type) {
case "lose":
screen = new LoseScreen(params.engine);
break;
case "play":
screen = new PlayScreen(params.engine, createMap());
break;
case "win":
screen = new WinScreen(params.engine);
break;
case "start":
default: {
screen = new StartScreen(params.engine);
break;
}
}
return screen;
}
}
function createMap(): GameMap {
const mapWidth = 80;
const mapHeight = 60;
const generator = new CellularMapGenerator(mapWidth, mapHeight, new TileFactory());
return new GameMap({
generator,
height: mapHeight,
tileFactory: new TileFactory(),
width: mapWidth,
});
}
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