Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 | 44x 44x 22x 22x 22x 22x 22x 10x 22x 13x 13x 9x 3x 2x 2x 7x 1x 6x 3x 2x 7x | import { FloorTile, TileFactory, TileInterface } from "../tiles/index";
import { MapGeneratorInterface, MapParamsInterface, PositionInterface } from "./interfaces";
export class GameMap {
private readonly generator?: MapGeneratorInterface;
private readonly height: number;
private readonly tiles: TileInterface[][];
private readonly width: number;
private readonly tileFactory: TileFactory;
public constructor(params: MapParamsInterface) {
this.width = params.width;
this.height = params.height;
this.tiles = [];
this.tileFactory = params.tileFactory;
if (params.tiles != null) {
this.tiles = params.tiles;
}
if (this.tiles.length === 0) {
this.generator = params.generator;
if (this.generator != null) {
this.tiles = this.generator.generate();
}
}
}
public getTiles(): TileInterface[][] {
return this.tiles;
}
public getWidth(): number {
return this.width;
}
public getHeight(): number {
return this.height;
}
public getTile(position: PositionInterface): TileInterface {
if (this.isTileOutOfBounds(position.x, position.y) === true || this.tiles[position.x][position.y] == null) {
return this.tileFactory.create("null");
}
return this.tiles[position.x][position.y];
}
public dig(position: PositionInterface): void {
if (this.getTile(position).isDiggable) {
this.tiles[position.x][position.y] = new FloorTile();
}
}
protected isTileOutOfBounds(x: number, y: number): boolean {
return x < 0 || x >= this.width || y < 0 || y >= this.height;
}
}
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