All files / games/src/tiles factory.ts

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100% Branches 4/4
100% Functions 1/1
100% Lines 31/31

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import { AbstractFactory } from "@jga/patterns";
 
import { FloorTile } from "./floor";
import { NullTile } from "./null";
import { TileInterface } from "./tile";
import { WallTile } from "./wall";
 
export class TileFactory extends AbstractFactory<TileInterface, string> {
    // eslint-disable-next-line class-methods-use-this
    public create(parameters: string): TileInterface {
        let tile: TileInterface;
 
        switch (parameters) {
            case "floor": {
                tile = new FloorTile();
                break;
            }
            case "wall": {
                tile = new WallTile();
                break;
            }
            // case "null":
            default: {
                tile = new NullTile();
                break;
            }
        }
 
        return tile;
    }
}