Constructors
constructor
- new GameMap(width: number, height: number): GameMap
-
Parameters
-
width: number
-
height: number
Properties
Private generator
Private height
height: number
Private tiles
Private width
width: number
Methods
dig
-
Parameters
Returns void
getHeight
-
Returns number
getRandomFloorPosition
-
getTile
-
Parameters
getTiles
-
getWidth
-
Returns number
Protected isTileOutOfBounds
- isTileOutOfBounds(x: number, y: number): boolean
-
Parameters
Returns boolean