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Hierarchy

Implements

  • EntityInterface

Index

Constructors

constructor

  • new Player(id: string): Player
  • Parameters

    • id: string

    Returns Player

Properties

Protected components

components: Map<string, ComponentInterface>

Protected id

id: string

Methods

addComponent

  • addComponent(component: ComponentInterface): void
  • Parameters

    • component: ComponentInterface

    Returns void

getComponent

  • getComponent(name: string): ComponentInterface | undefined
  • Parameters

    • name: string

    Returns ComponentInterface | undefined

getComponents

  • getComponents(): Map<string, ComponentInterface>
  • Returns Map<string, ComponentInterface>

getId

  • getId(): string
  • Returns string

hasComponent

  • hasComponent(name: string): boolean
  • Parameters

    • name: string

    Returns boolean

removeComponent

  • removeComponent(component: ComponentInterface): void
  • Parameters

    • component: ComponentInterface

    Returns void

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